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Welcome
to the DevastationFiles.com FAQ!
General Game FAQ
What is
Devastation?
What is the setting and storyline?
What are the system requirements?
Will there be a demo, and if so when will it be released?
Where can I download the demo?
When is the full game going to be released?
Is the game coming out on XBox or other home console system?
Will the game be available outside the United States?
Game Play FAQ - Single Player
Two types of game.... Arcade and Simulation. Can you explain?
Arcade and Simulation both available for SP and MP?
Can you adjust difficulty settings for both Arcade and Simulation?
Will I be able to save the game anywhere?
How large are the single-player campaigns?
How will the maps progress throughout the game?
How many people can you control in your squad?
Will it be complicated to issue orders to my squad?
Can both AI and I use objects in the game? What sort of objects?
AI enemies can use stuff against me? Are they really that smart?
Sounds cool! But what sort of enemies will I be up against?
Game Play FAQ - Multi Player
What types of multiplayer modes will there be?
What exactly is this Territories thing all about?
How many people will be able to play online at one time?
Will there be a cooperative type of multiplayer mode?
How do you acquire more weapons and ammunition in the MP game?
What will NOT be in the multiplayer that is in the single-player
game?
Will there be bot support in the multiplayer mode?
What kind of models or skins will there be with multiplayer?
What is this Rat-Drone thing I keep hearing about?
Will I be vulnerable when using the Rat-Drone?
Game Play FAQ - SP/MP
What sort of weapons are in the game?
Can you tell me more about the sniper type weapons?
Can you tell me more about the different types of grenades?
What ESRB rating will the game have?
I heard there is dismemberments. How much gore is in this game?
I can chop someone's arm off, pick it up, & throw it?
Will this dismemberment also be included in multiplayer?
Wow! But what about holes? Can I shoot a hole into my enemy?
What if this is a bit much for me? Can I turn the Gore effects
off?
Gaming Engine/Modding FAQ
Unreal Warfare Engine II?. What are some cool effects in the game?
Sounds great so far, but how will it run? Like a slideshow or
stable?
What role will sound play in the game?
How is the game editor? Is there pre-made stuff for us to use?
So, what kind of mods are possible to make?
What controls are used to play Devastation?
How many CD's come with the game?
Will you gain experience as you progress through the game?
How will I manage my inventory?
Can you tell me a little more about the Simulation Mode?
Can we use 3rd mouse button to scroll weapons and zoom?
How is aimdrift handled?
Are there any vehicles to use?
Other/Site FAQ
Is there an IRC channel for DevastationFiles?
Why does the main character have such a resemblance to rapper
Eminem?
Can your character lean his head in Devastation?
How many knives can you carry and can you throw them?
What type of movies are in the game, if any?
Are there Ninjas in the game?
Can I jump online and play with 2 Uzis straight out the box?
Is there anyway I can improve FPS (Frames Per Second) without
affecting visual quality?
Is there anyway I can improve visual quality without affecting
performance FPS (Frames Per Second)?
How can I see my FPS (Frames Per Second) in game?
What are the Devastation Files Forums? Can I join?
Can I join the Devastation Files staff?
_________________________________________________________
General Game FAQ
1. What is Devastation? (Go
to the top)
Devastation is a unique First-Person Shooter (FPS) being developed by Digitalo
Studios and Published by Arush. Part of what sets Devastation aside from all the
other FPS’s in this crowded market is the advanced implementation of the Karma
Physics engine and the usage of the amazing Unreal Warfare graphics engine.
Almost every object can be kicked, used and fought with! You can even dismember
your foes and play around with the body parts, all rendered with the latest
technology. Part of the reason the title is called Devastation is because the
amount of chaos and interactivity in the game is literally devastating. In a
typical firefight, you will see boxes and barrels being knocked over, garbage
being shot around, amazing wall decals and dozens of explosions. When this much
is going on at once, you can’t help but watch in awe and notice how utterly
devastating it is.
2. What is the setting and storyline?
(Go to the top)
Devastation takes place in 2075, a war-torn future where giant corporations are
trying to enslave and control the rest of the world’s population. You take the
role of a Resistance fighter who decides to take up arms and fight for what’s
right. As the game progresses, you gain more and more team members and travel
through abandoned cities, decaying suburbia, and other cool locales.
From the official website, "On a future devastated Earth, powerful, corrupt
corporations control remaining technology and rule what's left of society.
Pacification Squads, a brutal private police force, maintain order for the
corporate syndicate. The only hope for freedom is a small group of Resistance
fighters made up of gang leaders, mercenaries and ex-military operatives. As the
Resistance leader you must assemble your army and travel the globe, restoring
peace and sanity in a very dangerous world."
3. What are the system requirements?
(Go to the top)
The minimum system specs will be:
Windows® 98/ME/2000/XP, Pentium® III 700 MHz processor (1.0 GHz Recommended),
256 MB RAM, 1 GB Hard Disk Space, 3D Accelerated video card with T&L and 32
MB VRAM (NVIDIA GeForce/ATI Radeon minimum examples, 64 MB VRAM Recommended),
DirectX® version 8.1 (Included)
MutiPlayer
Internet (TCP/IP) and LAN (TCP/IP) supported Multiplayer. *Internet play
requires a 33.6 Kbps or faster modem (Broadband Recommended)
5. Will there be a demo and if so, when will it be released?
(Go to the top)
Yes, there is a demo of Devastation. It has already been released and you
can download it from this site.
6. Where can I download the demo?
(Go to the top)
You can download the North American demo by clicking
here or the
European demo here.
7. When is the full game going to be released?
(Go to the top)
Devastation has already been released! Check your local gaming retailer
for availability.
8. Is the game be coming out on XBox or other home console
system? (Go to the top)
While at the current moment it isn't known for sure, it is an option being
aggressively pursued.
9. Will the game be available outside the United States?
(Go to the top)
Yes it will.
Game Play FAQ - Single Player
10. I heard there are two types of play; Arcade and Simulation.
Can you explain? (Go to the top)
There is the Arcade mode which is similar to the frenetic pace of Quake and
Unreal Tournament and then there is Simulation mode which isn't quite as akin to
the Rainbow Six series but is a bit more realistic. For example, in Arcade mode
one may carry any amount of weapons whereas in the Simulation mode there is a
limit to the amount of weapons. This difference in game style is a great
inclusion as it is sure to create much different paths through the game which
will ensure replayability. And along with that in the single player there is
much diversity in the gameplay including hacking, sniping, stealth, surveillance
and more.
11. Will Arcade and Simulation be available for both single
player and multiplayer? (Go to the top)
Yes. In single-player the player chooses the mode. In multiplayer and it is up
to the server host as to which mode the matches will use.
12. Can you adjust the difficulty settings for both Arcade and
Simulation play? (Go to the top)
Yes. The ability to change difficulty on both the "run and gun" style of Arcade
and the more realistic Simulation play will greatly enhance re-playability.
13. Will I be able to save the game from anywhere, or will there
be checkpoints, etc.? (Go to the top)
You will be able to save the game at anytime, anywhere.
14. How large will the single player campaign be?
(Go to the top)
In the final version of the game there will be 21 single player maps. It should
take the average gamer about 18-25 hours to finish on Medium difficulty in
Arcade Mode. If you play in Simulation, you could effectively double that
number.
15. How will the maps progress throughout the game?
(Go to the top)
Well, at first the game starts off with just you and as it progresses you gain
more and more people in your gang. The first part of the game is also different
then the second half. While the first part is more objective-focused, the second
part is more like all-out war that includes having to destroy spawning machines,
etc. There is a lot of diversity in the campaign.
16. How many people can you control in your gang/squad?
(Go to the top)
You start off by yourself, You are joined/recruit teammates in specific areas
and by the end of the game you will have up to eight teammates under your
command, and fighting alongside an entire battalion of soldiers. The teammates
you acquire throughout the story are made up of specialists whom are very good
with certain weapons.
17. Will it be complicated to issue orders to my squad?
(Go to the top)
There are four individual and four group commands that you can use to control
your squadmates. There are also two equipment trading commands and a general
interaction command that will allow you to obtain clues or information or
whatnot from them. As in past games, it has been a problem with teammates
getting in your way, the AI has been programmed so that they're usually behind
you and if not, off to the side. The commands are a follow command, an attack
command, a defend command, and a hold command.
Teammates play an important role if you want to progress through the
single-player missions, especially on the harder difficulty settings. A couple
of them will always prefer to cover you, some will hang back and make sure to
defend your base camp, while others have aggressive personalities and tend to
head out on their own. Of course, you always have the option of explicitly
giving them orders if you feel the need - and if you really wanted to, it's
quite possible for your team mates to move out and complete some objectives with
very little help from you.
18. Can both the AI enemies and I use different objects in the
game? What sort of objects? (Go to the
top)
You can kick, push, pick up, carry, throw, roll things downhill etc. You can
make noise by running into things like trash, or you can set traps and
barricades. It has really gone a long way to make the game world a living,
breathing place where almost everything is useable. There’s really so much that
hasn’t been said about this. Almost everything you come across in the game can
be kicked, knocked over, pushed, picked up, carried, used as a shield, and
THROWN! Chairs, boxes, buckets, gas cans, oil drums, barrels, TV’s, all kinds of
crap, even trash you find in the street. Here’s some advice about making your
own shield out of barrels- water barrel=good, kerosene barrel=bad
And yes, your enemies can use the same stuff against you! You can even dismember
your foes and play around with the body parts, all rendered with the latest
technology.
Using items is a whole other aspect of the game, you can turn everyday things on
like sinks, showers, gas pipes, fire hydrants, flush toilets, all kinds of stuff
like that. You can mess with gadgets, telephones, computers, lab equipment, and
microscopes to name a few. You can shoot through cardboard and soft things, but
not walls. You can blow up certain fences and walls, and cut through chained
barriers and fences with the proper tools. You can hack into and sabotage
computer systems too.
As for destroying, there’s lots of it but not anything like geo-mod in Red
Faction. There is plenty to crush, collapse, knock over, kick, and blow up in
the game. Everything that you could normally do in real life you can do in the
Devastation world short of digging holes in the ground and walls. It's great fun
blowing up hydrogen powered cars, they make nice traps for unsuspecting baddies
who get too close to them. Fire hydrants are also fun, seeing all that water
shoot up fifty feet into the sky is a nice touch.
19. AI Enemies can use stuff against me? Are they really that
smart? (Go to the top)
Yes, indeed they are. Enemies can take advantage of the environment just as
easily as you can. The advanced AI system allows for them to be able to
determine courses of action in individual scenarios and use the environment
towards their advantage. One of the sources that previewed the press-build even
recalled how one of the AI rolled an oil drum down a sloped hill and shot it
aflame. This type of stuff which would be normally scripted in other games is
completely spontaneous in our game. They will use team tactics, stealth,
environmental advantages and other stuff to try to dispose of you all that much
easier, making for a much more challenging and fun experience. Basically,
they're far from stupid
The enemy AI is can be fierce. On the hardest setting they’re incredibly
intelligent and nearly impossible to outsmart and outgun. They will flank you,
and corner you. Some will disappear and later ambush you, jumping out from
hiding spots they have found on their own. Many will hear you coming down an
alley and be hunkered down waiting for you. They have some very cool human
reactions too. Some will run away from you, while others will fearlessly pin you
into a corner and give you a hell of a hard time.
20. Sounds cool! But what sort of enemies will I be up against?
(Go to the top)
Almost all of your enemies in the game are going to be human with the exception
of some mechanical foes. This does not mean however, that you'll be fighting
waves of identical clones. Each person looks unique; some equipped with facial
hair, some with jewelry, others with tattoos etc. The models all look great as
well and in addition to that, all of them take advantage of the rag doll effects
when they die, making for distinctive deaths for each character you kill.
Game Play FAQ - Multi Player
21. What types of multiplayer modes will there be?
(Go to the top)
So far there are four modes ranging from the classic Deathmatch, Team Deathmatch
and Capture the Flag to the original Territories multiplayer mode where each
teams objective is to destroy the other teams spawning machines. Multiplay is a
big part of the experience.
22. What exactly is this Territories thing all about?
(Go to the top)
Territories is a great new gametype. It's based on a two base scenario like you
may remember from Team Fortress, but with destructible spawn points. The
gametype allows you and your teammates to run coordinated attacks between bases
and their specific defences, take out the defence perimeters, and infiltrate the
base and destroy their spawn points. Once the spawn points are gone, when your
guy dies he’s gone for the rest of the game.
The Dev Team are particularly proud of a Territories MP because it incorporates
aspects of Capture The Flag, Domination, and Last Man Standing, all rolled into
one! In this new mode, players are spawned at nanoreplicators. When a player is
killed they are spawned back to the nanoreplicator, but if the opposing team is
able to destroy that replicator then the game suddenly turns into a game of Last
Man Standing. That's right -- destroyable spawn points! It can get really
intense!
23. How many people will be able to play online at one time?
(Go to the top)
At the moment, the game can support at least 16 players, but no word yet as to
what the final number will be on shipping - most likely it will depend on the
capabilities of server running the game.
24. Will there be a cooperative type of multiplayer mode?
(Go to the top)
At the current moment, no, but that doesn't mean someone can't make it with the
editor that is included. There is a lot of room for mods the game designers
welcome and support the modding community.
25. How do you acquire more weapons and ammunition in the
multiplayer game? (Go to the top)
In DM and TeamDM weapons are found lying around. As for CTF and Territories you
have to accumulate money to purchase them. This is done through killing enemies,
your team completing goals (i.e; touching the enemy flag, capturing the enemy
flag, etc...). Money accumulates fairly quickly so you won't end up with a puny
weapon if you don't get many kills
26. What will NOT be in the multiplayer that is in the
single-player game? (Go to the top)
To create the best multiplayer mode possible, almost everything from the
single-play is being left in the multi-play. This includes the katana,
rat-drone, dismemberment, physics, etc. All of that stuff adds up to some cool
multi-play experiences and it would be a shame to keep it out. However, the
server host will be able to toggle some of the stuff on and off at his wish.
27. Will there be bot support in the multiplayer mode?
(Go to the top)
No bots will be included with the game. To achieve the most authentic
experience, bots would sort of lessen the effect of human vs. human battles.
28. What kind of models or skins will there be with multiplayer?
(Go to the top)
Right now there are over 50 skins from different characters in the game
including the Resistance, Corporations and some more unique ones
29. What is this Rat-Drone thing I keep hearing about?
(Go to the top)
One of the craziest weapons the game is rightly, very proud of is the Rat Drone.
This is a very cool little device that lets you control a real rat from inside
the game remotely, to serve as a miniature camera on legs, or as a mobile
grenade explosive. This rat drone is a concept weapon that was drawn in the
first doc, and it's been improving ever since. It’s like a whole new type of
weapon because it lets you go where you normally couldn’t, in small places, in
between fallen debris etc. There are a lot of cool game play mechanics that come
into play. First of all, if someone shoots the rat that you are controlling you
will take damage from it, so there is a price to pay if you’re not careful
enough to pretend you are a real rat and not a drone.
30. Will I be vulnerable when using the Rat-Drone?
(Go to the top)
While you are controlling the rat you are completely immersed in the rat’s
viewpoint and can’t see or hear what’s going on around your body. You’re going
to have to hide someplace good before using it or someone will surely come
across you fumbling with your rat controller and take you out without even
knowing it. Can you say "knife kill"?
Game Play FAQ - SP/MP
31. What sort of weapons are in the game?
(Go to the top)
Right now there are over 40 weapons including multiple sniper rifles, machine
guns, grenades, swords (yes, swords), Uzi's, lasers, akimbo weapons
(double-handed) and of course the famed Rat-Drone! The arsenal of weapons is
truly stunning and even further; there are gas cans, fire extinguishers, and a
whole bunch of other cool stuff that can be blown up and used for either yours
or your enemies' advantage.
To be exact there are42 total, counting all weapons and variations, plus
explosives, large mounted weapons, improvised weapons, and hacking and
surveillance devices. Many of these weapons are real-world, classical types, and
the rest are either makeshift weapons or futuristic weapons based on existing
prototypes. There has been a great amount of weapon balancing to make sure they
are all working well together, but there is definitely a lot of over-the-top
“big-bang” stuff, and lots of cool visual effects.
32. Can you tell me more about the sniper type weapons?
(Go to the top)
There are 2 high-zoomable rifles and one semi rifle that zooms in, but not very
much. P*Laser Rifle is a badass weapon that is reminiscentof the Railgun in
Quake3. The P*Laser Rifle is based off a real military prototype of a pulsed
laser weapon. Military specialists said it’s something we’ll all be seeing the
military using in the next twenty years as part of their Land Warrior system.
The mechanism is modeled after current, larger scaled pulse weapons that are
rumored to be mounted in the bays of B2 Bombers. Anyway, the laser pulse beam is
so powerful that upon contact with a human body it instantly raises the
temperature to super-spectral temperatures, instantly reducing your victim into
a liquefied mass through a burst of gore and limbs. The beam itself is simple
but beautiful, and leaves an amazing trail of lingering moisture, swirling and
evaporating in its wake. Yummy! LOL
33. Can you tell me more about the different types of grenades?
(Go to the top)
There are 4 grenade types: Smoke, Fragmentation, Gas and Flash.
34. What ESRB rating will the game have?
(Go to the top)
Rating will be M for Mature due to Blood and Violence.
35. I heard there is dismemberments and rag doll deaths. How far
will the gore go in this game? (Go to the
top)
Indeed it is a rather violent and gory game and certainly not for the
weak-hearted. It's possible to blow off arms, legs, heads, etc and even run
around with a severed head as the trophy for your latest kill! The possibilities
are endless. Violence in the game will split the line between Soldier Of Fortune
and Counter-Strike. The game's producer said that the game won't allow you to
shoot and damage dead corpses -- so for you repeat corpse desecration offenders
out there, you're out of luck -- but you can expect some gnarly wounds,
convincing death animations, limb dismemberment, and a gush of blood with
skillful head shots.
36. You mean I can chop someone's arm off, pick it up, and throw
it at someone? (Go to the top)
Yep! Each character model will have at least 8 damage points to allow you to
partake in the joyous dismemberment, and each limb will be incorporated into the
complex physics system (flying legs!).
(Editor's note: I friggin can't wait to do this one!)
37. Will this dismemberment also be included in multiplayer?
(Go to the top)
Yes, dismemberment will be in multiplayer as well.
38. Wow! But what about holes? Can I shoot a hole into my enemy?
(Go to the top)
Unfortunately, model deformation will not be included, meaning no gaping holes
inside your enemies' corpse.
39. What if this is a bit much for me? Can I turn the Gore
effects off? (Go to the top)
Yes. There is a gore slider bar in the game so you can adjust the amount of gore
you see in the game.
Gaming Engine/Modding FAQ
40. You're using the Unreal Warfare Engine. What are some cool
effects in the game? (Go to the top)
Well, it's been a priority to keep the game looking beautiful. The effects that
are in the game are really some of the first ever. There are flowing water and
blood streams, cool decals, awesome explosions, and even some amazing death
effects. For instance, there is a weapon that kills your enemy by disintegrating
them in front of you. Their bodies collapse into ash. These types of effects we
believe really add a lot to the game. When you're running around and shooting a
lot, these small things really add up.
41. Sounds great so far, but how will it run? Will it run like a
slideshow or be more stable? (Go to the
top)
It's really amazing because one of the websites that previewed Devastation noted
how it looks the best and runs the smoothest. We have worked hard to make sure
that Devastation won't be a power-monger and will run even on many low-end
machines. Of course it is best to have a more high-end machine because then you
can turn up all the effects and really see the game in full action.
42. What role will sound play in the game?
(Go to the top)
Sound is a very important aspect of the game and it has been coupled with the
physics engine. For example, if you are walking down a street and step on a
piece of garbage, it will make a sound and alert nearby enemies. You can use
sound as part of your strategy too. You can line up cans that if the enemy kicks
which will give you some warning. You could also throw something to make a sound
to distract your enemies.
43. How difficult will it be to use the game editor? Is there
pre-made stuff for us to use? (Go to the
top)
The game editor has been simplified. Unlike many difficult to use game editors,
this one has been fine-tuned to be a nearly drag-and-drop format. There will be
more than 4,000 prefabs, and about 200 physics-enabled objects.
44. So, what kind of mods are possible to make?
(Go to the top)
The possibilities are really endless. Because of the physics, it's possible to
create a basketball mod. As you can play with decapitated heads for a short
while, it has been suggested that gamers could even play "Baskethead". (YIKES)
Some have requested gang-war mods, some WW2 mods. There will no doubt, be many
cool things to come from the modding community
45. What controls are used to play Devastation?
(Go to the top)
Standard keyboard and mouse is supported as well as joystick.
46. How many CD's come with the game?
(Go to the top)
1 CD
47. Will you gain experience as you progress through the game?
(Go to the top)
No, Devastation is pure FPS with a hint of strategy involved via communication
with your AI teammates. Strategy is much enhanced when playing multiplayer with
human teammates of course.
48. How will I manage my inventory?
(Go to the top)
In arcade mode, there is no limit to how many weapons you can carry. In
simulation mode there is. You can also toss weapons to your teammates, or take
the weapon they are holding.
49. Can you tell me a little more about the Simulation Mode?
(Go to the top)
How the game plays is dependent on the combination of the 6 different game
settings you choose to play: difficulty setting (Easy, Normal, Hard) and the
game mode (Arcade or Simulation). For instance, you can play through Devastation
in Arcade mode and in the Easy setting with your guns blazing the whole time,
and still do well. If you play on Normal or Hard/Arcade it may be a lot harder
to complete some missions unless you do a little strategizing and work with your
bot team mates. Now, in Simulation mode, even under the Easy setting, you will
need to use all your resources to survive, much less complete and win. The
higher you adjust these settings, the more realistic and difficult each
encounter becomes. You’ll have to account for weapon drift, ammo reloading,
friendly fire, and even movement speed and encumbrance of gear and weapons. You
will learn to rely more on teamwork, playing with the assistance of your team
bots and sidekicks, giving them orders, and trading weapons with them, as well
as using alternate strategies like stealth and surveillance which are not
obligatory mechanisms in arcade mode.
50. Can we use scroll wheel to scroll weapons and use for sniper
rifle to zoom in/out? (Go to the top)
Yes!
51. How is aimdrift handled?
(Go to the top)
In simulation mode, the more you move around the more dim the reticle becomes
making it more and more difficult to be accurate with your weapon.
52. Are there any vehicles to use?
(Go to the top)
No, vehicles won't be included. It was decided that we want to make the best
shooter possible and adding vehicles into the game wouldn't be as solid as the
FPS elements so instead of having it appear to be a slipshod implementation, we
just left them out. However, in the editor there is support for vehicles,
drivable and if implemented well in a mod, could be comparable to the Warthog in
Halo.
Other/Site FAQ
53. Is there and IRC channel for Devastation Files?
(Go to the top)
Of course there is! Log on to irc.quakenet.org and join #DevastationFiles
for this site's channel or #gamingfiles for out network channel.
54. Why does the main character have such a resemblance to
rapper Eminem? (Go to the top)
Any resemblance is purely coincidental. There may be certain *similarities*
betwixt the angry rapper and the angry resistance leader. But remember, in his
video Eminem had hundreds and hundreds of people who looked just like him. Some
people see a resemblance to Eminem, some people see a resemblance to the lead
singer of Linkin Park. In reality, Flynn is meant to be an "Everyman" with a
little bit of hip thrown in. There are tons of people with dyed blonde
hair...Flynn is one of them.
55. Can your character lean his head in Devastation?
(Go to the top)
No, you cannot.
56. How many knives can you carry and can you throw them?
(Go to the top)
You can carry 5 knives. This is the maximum carried at this time; it could be
more when the demo comes out. And yes you can throw the knives. You can throw
knives for accuracy (in fact, when you pick them up in the singleplayer you can
practice on a dartboard).
57. What type of movies is in the game, if any?
(Go to the top)
There are several different kinds of movies, all are rendered in-game and
in-engine in real time. Some are traditional letterboxed cinematic cutscenes,
others are special scripted cutscenes that occur in the first person view
(action cutscenes), and others are bits of information presented in the game
world itself either via monitors, surveillance cameras, subtitled messages, and
even your teammates that talk to you directly.
58. Are there Ninjas in the game?
(Go to the top)
There are ninjas in the game. They show up in later SP levels or you can chose a
ninja skin in MP.
59. Can i jump online and play with 2 Uzis straight out the box?
(Go to the top)
Yes, in multiplayer you can double up/go akimbo on all the four types of
pistols, and all three of the smg's.
You can purchase or pickup dropped weapons, and use your alt fire to switch
between akimbo and single. If you're playing a team game you can toss a weapon
for a teammate to pick up. If you stand right in front of him you can toss it
right into his inventory without him having to even take it.
60. Is there anyway I can improve FPS (Frames Per Second)
without affecting visual quality? (Go to
the top)
You can try and put your sound settings in compatibility mode in the audio
settings options. Some users have experienced as much as a +10 FPS increase.
61. Is there anyway I can improve visual quality without
affecting performance FPS (Frames Per Second)?
(Go to the top)
You can play with your Brightness and Contrast settings. Many players of
Devastation have found personal settings that increase their visual experience.
62. How can I see my FPS (Frames Per Second) in game?
(Go to the top)
Once you are in a game, hit the ~ key, a console will pop up. In that console
type the following: stat fps you will then see your fps in the upper right
corner, hit the ESC key to exit the console.
63. What are the Devastation Files Forums? Can I join?
(Go to the top)
Sure, membership is free and you have access
to other game forums on the Filefreak forums network. Take a look around and see
what you think:
Gaming Forums,
Devastation Files Forums. Don't forget to
sign up first!
64. Can I join the
Devastation Files staff?
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Check out our
Jobs page to find out if there are any openings!
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